Greg Holmes

  • Registered on: 09/17/2017
  • Last connection: 11/11/2019

Projects

Activity

Reported issues: 20

01/23/2020

12:01 AM NWN:EE Public Bugs Bug #41182: Custom Spellbook Learn Scroll Bug: NWNEE Dev Build 8193.6
This is confirmed as fixed for the next patch with these files on both Mac and Windows.
Thanks for the report.
...
10:24 PM NWN:EE Public Bugs Bug #41157: Custom textures appear in toolset but not in game
I suppose it's worth mentioning that in some ways the core of this issue is actually this completely unrelated bug, t...
10:15 PM NWN:EE Public Bugs Bug #41157 (Resolved - Not An Issue): Custom textures appear in toolset but not in game
10:14 PM NWN:EE Public Bugs Bug #41157 (New): Custom textures appear in toolset but not in game
Hey guys,
iit_medkit_001.dds is a vanilla game texture in the xp2_gui, GUI_32bit, and XP1_GUI texture pack erfs.
...
09:17 PM NWN:EE Public Bugs Bug #41071 (Resolved - Not An Issue): Recompile nwnmain application to 64bit on MacOS
Jan,
Old news, but, as 8193 has been released, NWN:EE is once again Mac compatible.
Sorry for delayed response,...
09:12 PM NWN:EE Public Bugs Bug #40852: Crash at launch with 5.1 audio output selected on macOS
Joshua,
Sorry for the slow responses, but I think you are definitely correct.
I have been looking into building...

10/07/2019

09:29 AM NWN:EE Public Bugs Bug #41047: Fedora 30 workstation Crash inmediatly trying to start (wayland and Xorg)
David,
You can switch game versions from 8186 to 8191 by opening the properties for Neverwinter Nights in the Stea...

10/05/2019

07:41 AM NWN:EE Public Bugs Bug #41045 (Resolved - Known Issue): [Linux] Crash on "Unloading Area" for specific area(s)
Hey Thomas.
The save was right at the area transition, which was perfect. However, I traveled for some time in the...
04:43 AM NWN:EE Public Bugs Bug #41045 (Needs More Info): [Linux] Crash on "Unloading Area" for specific area(s)
04:35 AM NWN:EE Public Bugs Bug #40779 (Resolved - Not An Issue): Helm's Hold Crash
Travis,
Both of these bugs, yours and the one you linked to, are strange graphics format crashes, not to be confus...

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