Bug #22728

Updated by Anders Svensson over 3 years ago

# Load the attached save game.
# Talk to the nearby Miner; select ( 2 )
# The mine is flooded a slave speaks to you.
# Check a global: @C:GetGlobal("ACH_WATER_WATER","GLOBAL")@

*Observed*

The global sometimes doesn't exist.

*Expected*

The global is 1.

*Notes*

The achievement need to trigger if the global FLOODED is 2 as well as 1 since this global is sometimes incremented before the achievement script has had time to run.

Internal report #22997.

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