Bug #38882

Neera's dialog triggers before fight against Red Wizards is over

Added by Astro BryGuy about 1 year ago. Updated 12 months ago.

Status:Closed - FixedStart date:10/01/2018
Classification:Public ItemDue date:
Assignee:-% Done:


Target version:Public Bug Reports - Next Update
Found In Version:Public Bug Reports -


During the encounter in Beregost with the Red Wizards, Neera is scripted to back off from combat, then cast spells. If she goes too far, she loses sight of the Red Wizard party and triggers her post-encounter dialog. See attached screenshot. Note that the combat is still going on, the second Thayvian wizard is visible in the lower right corner.

I have attached a save game. Trigger Neera's dialog, then when combat begins, let her script take her away from the combat. When she is out of sight, her dialog will trigger. She might need to wander a bit to get out of Detect() range.

Internal report #38939

Screen Shot 2018-10-01 at 10.12.29 PM.png (2.93 MB) Astro BryGuy, 10/01/2018 11:18 PM

000000001-Quick-Save-4.zip (84.1 KB) Astro BryGuy, 10/01/2018 11:19 PM


#1 Updated by Astro BryGuy about 1 year ago

EDIT: Pretty sure it is WTRUNSGT.BCS that's making her run. She sees an enemy and runs away. Then, when she's far enough away that she can't detect the Red Wizards, she fires the dialog.

#2 Updated by Richard Hilton about 1 year ago

  • Description updated (diff)
  • Status changed from New to Submitted


#3 Updated by Richard Hilton 12 months ago

  • Status changed from Submitted to Closed - Fixed

Fixed in version

#4 Updated by Anders Svensson 12 months ago

  • Target version set to Next Update
  • % Done changed from 0 to 100

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