Bug #38648

Entering AR3327 should not require opening door to the Burning Wizard (AR3307)

Added by Astro BryGuy about 1 year ago. Updated 12 months ago.

Status:Closed - FixedStart date:09/08/2018
Classification:Public ItemDue date:
Assignee:-% Done:

100%

Category:-
Target version:Public Bug Reports - Next Update
Found In Version:Public Bug Reports - 2.5.17.0

Description

Entering the door to AR3327 (a house in Beregost SE of the Red Sheaf Inn) requires opening the door to the Burning Wizard. Please see the attached video and saved game files.

It appears that the problem is that the Door to the Burning Wizard (AR3307) is labelled Door3327 and the travel trigger to AR3327 is also named Door3327 and has the "Connected to Door" flag enabled.

Changing the Door to the Burning Wizard to Door3307 (and changing the corresponding ID in the .WED) fixes the issue.

Notes:
Internal report #38642

Door3327 Problem 720p.mov (22.3 MB) Astro BryGuy, 09/08/2018 03:13 PM

000000029-Door3327 Closed.zip (193 KB) Astro BryGuy, 09/08/2018 03:14 PM

000000030-Door3327 Open.zip (198 KB) Astro BryGuy, 09/08/2018 03:14 PM

AR3300Fix.zip (145 KB) Astro BryGuy, 09/08/2018 03:25 PM

History

#1 Updated by Astro BryGuy about 1 year ago

  • Subject changed from Entering AR3327 requires opening door to the Burning Wizard to Entering AR3327 should not require opening door to the Burning Wizard (AR3307)

#2 Updated by Richard Hilton about 1 year ago

  • Description updated (diff)

Thanks

#3 Updated by Astro BryGuy about 1 year ago

Addendum: In my fix, I also updated the "Connected to Door" flags for travel triggers Door3327 (turned off) and Door3307 (turned on).

#4 Updated by Anders Svensson about 1 year ago

  • Status changed from New to Submitted

#5 Updated by Richard Hilton 12 months ago

  • Status changed from Submitted to Closed - Fixed

Fixed in version 2.6.0.0

#6 Updated by Anders Svensson 12 months ago

  • Target version set to Next Update
  • % Done changed from 0 to 100

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