Bug #38619

There should be guards when you steal from locked chests in sight of NPCs

Added by J Eckley 5 months ago. Updated 3 months ago.

Status:Closed - FixedStart date:09/04/2018
Classification:Public ItemDue date:
Assignee:-% Done:

100%

Category:-
Target version:Public Bug Reports - Next Update
Found In Version:Public Bug Reports - 2.5.17.0

Description

1) Load the attached save
2) Open the chest at 1260.700 and take the dagger in it
3) Walk to the stairs at 645.805

Observed

The text says "Someone has noticed you! You hear the guards being summoned"

However, no guards show up

Expected

There should be guards when you steal from locked chests in sight of NPCs

Notes

It used to be pre-2.5 that this worked fine. However, it looks like someone changed the scripts to look for "Housen4" and "Housen5" creature files that don't exist.

Internal report #38735

900000208-call guards.zip (112 KB) Keith Marshall, 09/19/2018 12:49 PM

History

#1 Updated by Keith Marshall 4 months ago

  • File deleted (000000031-forbeamdogsupport.zip)

#2 Updated by Keith Marshall 4 months ago

  • File 900000208-call guards.zip added
  • Subject changed from No guards after stealing from Friendly Arm Inn to There should be guards when you steal from locked chests in sight of NPCs
  • Description updated (diff)
  • Status changed from New to Submitted

#3 Updated by Anders Svensson 3 months ago

  • Status changed from Submitted to Closed - Fixed
  • Target version set to Next Update

Fixed in version 2.6.0.0.

#4 Updated by Anders Svensson 3 months ago

  • % Done changed from 0 to 100

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