Bug #37080

In-game character sprites should not be radically discolored

Added by Adam "Adul" Zsoldos over 1 year ago. Updated about 1 year ago.

Status:Closed - FixedStart date:05/11/2018
Classification:Public ItemDue date:
Assignee:-% Done:


Target version:Public Bug Reports -
Found In Version:Public Bug Reports -


Steps to reproduce issue:
  1. Start a new game with Abdel in BG:EE v2.5
  2. Walk around Candlekeep and observe the coloration of various NPC sprites
  3. Close the game
  4. Repeat the first two steps in BG:EE v1.3

Observed behavior:
Some character sprites (Tutor, Gatewarden, Hull, Gorion, etc.) in BG:EE 2.5 appear to be radically discolored when compared to their v1.3 counterparts. In v2.5, the sprites appear to be darker and more desaturated, and there are also other differences in coloration.

Please see attached image for comparison.

Expected behavior:
The coloration of the character sprites in v2.5 should be identical to the ones in v1.3.

Internal report: #15944

CharacterColorChangeBug.png - Comparison (147 KB) Adam "Adul" Zsoldos, 05/11/2018 06:31 AM


#1 Updated by Anders Svensson over 1 year ago

  • Project changed from Infinity Engine Public Bugs to BG:EE Public Bugs
  • Description updated (diff)
  • Status changed from New to Submitted

#2 Updated by Anders Svensson over 1 year ago

  • Status changed from Submitted to Closed - Fixed
  • Target version set to Next Update
  • % Done changed from 0 to 100

Fixed in version All uniforms, with the exception of the Flaming Fist, have been removed completely. Flaming Fist remains to match SoD.

#3 Updated by Anders Svensson about 1 year ago

  • Target version changed from Next Update to

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