Bug #36925

Export from BG1 to SOD in iOS: All containers (gems, scrolls, potions) dissapear

Added by Emilio Gutierrez over 1 year ago. Updated about 1 year ago.

Status:Closed - FixedStart date:05/01/2018
Classification:Public ItemDue date:
Assignee:-% Done:


Target version:Public Bug Reports - Next Update
Found In Version:Public Bug Reports - 2.5.13


As per https://forums.beamdog.com/discussion/70488/starting-inventory#latest

Containers disappear and I get random starting inventory in empty spaces. Apparently, this shouldn't happen on iPads as SoD is already version 2.5.13

I attach saves for BG1 and SOD.

Internal report #33122

000000001-Quick-Save-3.sodsave (227 KB) Emilio Gutierrez, 05/01/2018 11:31 AM

000000001-Quick-Save-4.bg1save (989 KB) Emilio Gutierrez, 05/01/2018 11:31 AM


#1 Updated by Kristin Warren over 1 year ago

  • Description updated (diff)
  • Status changed from New to Submitted

Thank you for the bug report! The containers not importing is working as designed, all containers are removed when a save game is imported (this does not apply to games that are continued from BG to SoD on desktop builds).

The random starting inventory items has already been filed internally: #33122

#2 Updated by Richard Hilton about 1 year ago

  • Status changed from Submitted to Closed - Fixed

Fixed in version

#3 Updated by Anders Svensson about 1 year ago

  • Target version set to Next Update
  • % Done changed from 0 to 100

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