Shaman spirit animals should attack next hostile after the one being attacked dies
|Status:||Closed - Fixed||Start date:||03/06/2018|
|Classification:||Public Item||Due date:|
|Target version:||Public Bug Reports - 188.8.131.52|
|Found In Version:||Public Bug Reports - 2.5.10|
On an Android device:
1. Start a game with the new Shaman class
2. Go somewhere there is more than one hostile
(the rats in the storage shed work nicely, so do hobgoblins near Friendly Arm Inn)
3. Do the dance to summon spirit animal(s)
Notice the spirit animal will kill the first hostile then hold still. Unless a new hostile appears from out of view, the spirit animal will not target one that is already in view.
Notice if a second spirit animal is summoned after the first is just standing around hostiles, the second will attack a hostile while the first continues to just watch. The second spirit then also just stands around after making a kill and both ignore any remaining hostiles.
If spirit animals are standing around with hostiles present and a new hostile arrives from out of view, they will attack the newcomer and continue to ignore the one(s) that had been in sight.
Internal report #35871