Bug #33534

Alternate Renderer should not break the background for the dreams

Added by Renaud Durlin almost 2 years ago. Updated 12 months ago.

Status:Closed - FixedStart date:11/14/2017
Classification:Public ItemDue date:
Assignee:-% Done:

100%

Category:-
Target version:Public Bug Reports - Next Update
Found In Version:Public Bug Reports - 2.3.67.3

Description

1. Launch SoD.
2. Go to Options -> Graphics and enable the Alternate Renderer.
3. Re-launch the game so the option takes effect.
4. Load the savegame.
5. Speak to the Innkeeper and sleep until it triggers the Dream scene.

Observed:
You only get a black screen with the scrolling text. The background is missing.

Expected:
The background should load properly.

Notes:
Internal report #33548

000000027-Abdel.zip (120 KB) Renaud Durlin, 11/14/2017 05:19 PM

Baldr000.jpg (17.1 KB) Renaud Durlin, 11/14/2017 05:20 PM

History

#1 Updated by Richard Hilton almost 2 years ago

  • Status changed from New to Needs More Info

Hello
Please can you advise if you have seen this in the SoD or BGIIEE campaigns (save is from the BGEE campaign) to make sure it is submitted under the correct project.

Thanks

#2 Updated by Renaud Durlin almost 2 years ago

Richard Hilton wrote:

Hello
Please can you advise if you have seen this in the SoD or BGIIEE campaigns (save is from the BGEE campaign) to make sure it is submitted under the correct project.

Thanks

I haven't played through the SoD or BG2EE campaigns with the alternate renderer so I don't know if the bug is only for BGEE or all campaigns.

#3 Updated by Richard Hilton almost 2 years ago

  • Project changed from Infinity Engine Public Bugs to BG:EE Public Bugs
  • Description updated (diff)
  • Status changed from Needs More Info to Submitted

Thanks. Reporting for BGEE for the time being but that may change depending on findings.

#4 Updated by Richard Hilton 12 months ago

  • Status changed from Submitted to Closed - Fixed

Fixed in version 2.6.0.0

#5 Updated by Anders Svensson 12 months ago

  • Target version set to Next Update
  • % Done changed from 0 to 100

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