Feature #32993

Make IE games fully moddable (including dialog.tlk) on mobile devices

Added by Julius Borisov over 1 year ago. Updated over 1 year ago.

Status:NewStart date:10/12/2017
Classification:Public ItemDue date:
Assignee:-% Done:

0%

Category:-
Target version:-
Found In Version:Public Bug Reports - 2.4.71.0

Description

This request is based on the forum discussions between modders and other community members.

See posts on https://forums.beamdog.com/discussion/61521/2-0-update-eta/p5 starting by this one (by subtledoctor): https://forums.beamdog.com/discussion/comment/905320/#Comment_905320 and finishing by this one (by Luke93): https://forums.beamdog.com/discussion/comment/909798/#Comment_909798.

History

#1 Updated by Luke 93 over 1 year ago

Just to clarify: it is possible to mod iOS games, but the procedure requires a desktop version of the game.

1) Install the mod(s) you want on the desktop version of the game;
2) zip all the files contained in the override folder; for example -> mod1.zip;
3) rename the archive to: mod1.bg1/bg2/iwdoverride;
4) e-mail it to yourself;
5) take your iOS device, tap onto the previous attachment and open it with BG:EE/BG2:EE/IWD:EE;
6) the app will launch;
7) take again your Mac/PC and zip the lang folder -> lang.zip;
8) rename it to: lang.bg1/bg2/iwddata;
9) e-mail it to yourself;
10) retake your iOS device, tap onto the previous attachment and open it with BG:EE/BG2:EE/IWD:EE;
11) restart the app for changes to take effect.

#2 Updated by Luke 93 over 1 year ago

So, the problem is the following: it should be possible to mod these games even without having a desktop version of the game....

#3 Updated by Luke 93 over 1 year ago

The previous procedure is not straightforward. A possible solution (by subtledoctor):

"Honestly I don't know why Beamdog doesn't just allow the games to recognize DLC archives... the Steam and GOG versions already do, so it's a known mechanism. Then we could just package up install with the "DLC Builder" and email the homebrewed DLC to ourselves. Simple and sensible. (Heaven forbid!)"

#4 Updated by Luke 93 over 1 year ago

After further investigations, I can conclude that it is possible to mod these games even without a desktop version: https://forums.beamdog.com/discussion/66644/how-to-install-mods-on-ios-devices-no-jailbreak

#5 Updated by Luke 93 over 1 year ago

Sorry to bother again, but it'd be very cool if you could make the DLC Builder compatible with the mobile version -> In that case we don't have to worry about biffs, override or dialog.tlk at all.

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