Bug #32683

Diggers in archaeological site should not have their dialogues exhausted

Added by Faalagorn . about 2 years ago. Updated about 1 year ago.

Status:Closed - FixedStart date:09/25/2017
Classification:Public ItemDue date:
Assignee:-% Done:


Target version:Public Bug Reports -
Found In Version:Public Bug Reports -


1. Load the attached save (diggersbefore.zip).
2. Talk to any of the diggers around exactly 5 times.
3. Click the digger 6th time, notice no dialogue.

Diggers stop responding.

Diggers' dialogue should be randomized and looped, similar how to regular Commoners' dialogue.

It is possible to deplete the dialogues for all the diggers around, see the attached diggersafter.zip save. Luckily, it causes no severe side effects as this event continue normally and can be finished.

Internal Report #33628

diggersafter.zip (327 KB) Faalagorn ., 09/25/2017 08:27 AM

diggersbefore.zip (327 KB) Faalagorn ., 09/25/2017 08:27 AM


#1 Updated by Kristin Warren almost 2 years ago

  • Description updated (diff)
  • Status changed from New to Submitted

#2 Updated by Anders Svensson almost 2 years ago

  • Status changed from Submitted to Closed - Fixed
  • Target version set to Next Update
  • % Done changed from 0 to 100

Fixed in version

#3 Updated by Anders Svensson about 1 year ago

  • Target version changed from Next Update to

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