Bug #32678

Zombies should use their creature weapons, not their nonlethal fists

Added by Julius Borisov about 2 years ago. Updated about 1 year ago.

Status:Closed - FixedStart date:09/25/2017
Classification:Public ItemDue date:
Assignee:-% Done:

100%

Category:-
Target version:Public Bug Reports - 2.5.17.0
Found In Version:Public Bug Reports - 2.3.67.3

Description

1. Load the attached save.
2. Select Branwen and send her up the stairs behind the bar.
3. Allow the zombie to attack her until it hits.

Observed:
The zombie does nonlethal damage.

Expected:
The zombie should do crushing damage.

Notes:
Public report #33889 (BG:EE) #33891 (BGII:EE)

The following zombies are affected by this bug:
In BG1:EE: SEWERF2.CRE, ZOMBIE.CRE, ZOMBIE_A.CRE, ZOMBIE_B.CRE, ZOMBIE_C.CRE, ZOMBIE_D.CRE, ZOMBIE_E.CRE, ZOMBIEW.CRE
In BG2:EE: RZOMB01.CRE, SAHZOMB.CRE, ZOMBIE01.CRE, ZOMBJU01.CRE, ZOMBSE01.CRE
Not sure about IWD:EE.

History

#1 Updated by Richard Hilton almost 2 years ago

In BG2:EE
ZOMBSE01.CRE appears in AR2300
RZOMB01.CRE scripted in AR1401
ZOMBJU01.CRE scripted from RZOMB01
SAHZOMB.CRE scripted in Sahuagin city of caverns

These zombies are not present in any areas
ZOMBIE01.CRE

In BG1:EE these creatures appear in one or more areas
SEWERF2.CRE appears in AR0224
ZOMBIE.CRE appears in AR0511 +elsewhere
ZOMBIE_A.CRE appears in AR0123 +elsewhere
ZOMBIE_B.CRE appears in AR0123 +elsewhere
ZOMBIE_C.CRE appears in AR0123 +elsewhere
ZOMBIE_D.CRE appears in AR0123 +elsewhere
ZOMBIE_E.CRE appears in AR0123 +elsewhere
ZOMBIEW.CRE appears in AR4500

#2 Updated by Julius Borisov almost 2 years ago

They may not be present in the game, I just used the NearInfinity to check for zombie creature files.

#3 Updated by Richard Hilton almost 2 years ago

  • Description updated (diff)

No problem, just noting for reference, and still need to check scripts and possibly ini files

#4 Updated by Richard Hilton almost 2 years ago

  • Description updated (diff)
  • Status changed from New to Submitted

#5 Updated by Richard Hilton almost 2 years ago

  • Description updated (diff)

#6 Updated by Richard Hilton over 1 year ago

  • Status changed from Submitted to Closed - Fixed

Fixed for BG2 in build v2.5.13.0

#7 Updated by Anders Svensson over 1 year ago

  • Status changed from Closed - Fixed to New

#8 Updated by Anders Svensson over 1 year ago

  • Status changed from New to Submitted

#9 Updated by Richard Hilton over 1 year ago

  • Status changed from Submitted to Closed - Fixed

Fixed in build v2.5.15.0

#10 Updated by Anders Svensson over 1 year ago

  • Target version set to Next Update
  • % Done changed from 0 to 100

#11 Updated by Anders Svensson about 1 year ago

  • Target version changed from Next Update to 2.5.17.0

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