Bug #23948

(Area) BD0130 - Sarevok's secret chamber entrance should not be partly impassable

Added by Mark Ramsden over 3 years ago. Updated over 3 years ago.

Status:Closed - FixedStart date:04/02/2016
Classification:C - MinorDue date:
Assignee:-% Done:

100%

Category:-
Target version:Public Bug Reports - 2.3.67.2
Found In Version:

Description

  1. Start a new game
  2. Ctrl+J to [2300.500]
  3. Go down to the second level of the Safehouse
  4. Ctrl+J to [2100.2500]
  5. C:CreateItem("bdtorcp")
  6. Press Tab, access the torch container, put the purple torch into the container
  7. After the secret door has opened, hover the cursor over [2194.2696]

Observed
You cannot walk there, despite no visible obstacles. See the screenshot below.

Expected
You should be able to walk there.

Notes
The search map was made overly narrow in that spot when ticket #19545 was worked on.

screenshot

Internal report #22237

impassable_region.jpg - screenshot (69 KB) Filip Flechtner, 04/02/2016 11:15 PM

History

#1 Updated by Mark Ramsden over 3 years ago

  • Description updated (diff)

#2 Updated by Jeff "Cerevant" Payne over 3 years ago

  • Target version changed from Next Update to 2.3.67.2

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