Bug #23946

[MDD531] Crusader Scouts should attack the player if the guards are attacked

Added by Mark Ramsden over 3 years ago. Updated over 3 years ago.

Status:Closed - FixedStart date:05/04/2016
Classification:C - MinorDue date:
Assignee:-% Done:

100%

Category:-
Target version:Public Bug Reports - 2.3.67.2
Found In Version:

Description

  1. Start a new SoD game
  2. Skip to chapter 10: B > 1 > 5 > 2
  3. Respond to Marshal Nederlok: 1 > 1 > 1
  4. Follow Nederlok to the commanders at [900.1500]
  5. Respond to the commanders: 1 > 1 > 2 > 2 > 2
  6. Exit the Allied Siege Camp, travel to Dead Man's Pass
  7. Exit Dead Man's Pass to the west, travel to Dragonspear Castle
  8. Walk up to the courtyard entrance and force-attack the Crusader Guards

Observed
The invisible Crusader Scouts hiding in ambush near the entrance do not attack the player. See the screenshot.

Expected
The Crusader Scouts should backstab the player.

Notes
Possibly caused by script adjustments from #23039.

Internal report #23393

scouts.jpg - screenshot (209 KB) Filip Flechtner, 05/04/2016 08:08 PM

History

#1 Updated by Mark Ramsden over 3 years ago

  • Description updated (diff)

#2 Updated by Jeff "Cerevant" Payne over 3 years ago

  • Target version changed from Next Update to 2.3.67.2

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