Containers in shops should not be greyed out
|Status:||Closed - Fixed||Start date:||05/21/2016|
|Classification:||Public Item||Due date:|
|Target version:||Public Bug Reports - 126.96.36.199|
|Found In Version:||Public Bug Reports - 188.8.131.52|
1. Start a new game (BG1EE without SoD) with the Abdel pregen
2. Enter console command C:CreateItem("bag03")
3. Enter the inn and speak to Winthrop to enter his store (2, 2).
The scroll case is greyed out
The scroll case is not greyed out (as in Sod and BG2EE)
Internal report #23735
enabled "store.groupItems[rowNumber].valid == 0 and store.groupItems[rowNumber].item.isBag ~= 1" is attached to the wrong list section. It is currently in the
enabled "storeScreen:IsCloseBagButtonClickable()" portion, it should be in the
enabled "not storeScreen:IsCloseBagButtonClickable()".
BGEE with SoD DLC