Bug #23729

Containers in shops should not be greyed out

Added by Renaud Durlin over 3 years ago. Updated about 1 year ago.

Status:Closed - FixedStart date:05/21/2016
Classification:Public ItemDue date:
Assignee:-% Done:

100%

Category:-
Target version:Public Bug Reports - 2.5.17.0
Found In Version:Public Bug Reports - 2.3.67.3

Description

1. Start a new game (BG1EE without SoD) with the Abdel pregen
2. Enter console command C:CreateItem("bag03")
3. Enter the inn and speak to Winthrop to enter his store (2, 2).

Observed
The scroll case is greyed out

Expected
The scroll case is not greyed out (as in Sod and BG2EE)

Note
Internal report #23735

The condition enabled "store.groupItems[rowNumber].valid == 0 and store.groupItems[rowNumber].item.isBag ~= 1" is attached to the wrong list section. It is currently in the enabled "storeScreen:IsCloseBagButtonClickable()" portion, it should be in the enabled "not storeScreen:IsCloseBagButtonClickable()".

BGEE

BGEE with SoD DLC

Baldr000.jpg (130 KB) Renaud Durlin, 05/21/2016 02:42 AM

SoD store scroll case.jpg (149 KB) Richard Hilton, 05/21/2016 05:58 AM

History

#1 Updated by Richard Hilton over 3 years ago

  • Description updated (diff)

#3 Updated by Richard Hilton over 3 years ago

  • Description updated (diff)

#4 Updated by Richard Hilton over 3 years ago

  • Description updated (diff)
  • Status changed from New to Submitted

#5 Updated by Jeff "Cerevant" Payne over 3 years ago

  • Classification changed from C - Minor to Public Item

#6 Updated by Filip Flechtner about 2 years ago

  • Found In Version deleted (Next Update)

#7 Updated by Anders Svensson almost 2 years ago

  • Status changed from Submitted to Closed - Fixed
  • Target version set to Next Update
  • % Done changed from 0 to 100
  • Found In Version set to 2.3.67.3

Fixed in version 2.5.11.0.

#8 Updated by Anders Svensson about 1 year ago

  • Target version changed from Next Update to 2.5.17.0

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