(Area) BD4000 - Wallgroups should cover characters as expected
|Status:||Closed - Fixed||Start date:||04/15/2016|
|Classification:||C - Minor||Due date:|
|Target version:||Public Bug Reports - 220.127.116.11|
|Found In Version:|
- Go to Options -> Graphics, disable "Dither Always"
- Start a new game with Abdel
- Ctrl+Space -> Travel to BD4000 -> Explore
- Ctrl+J to the listed locations
The character is covered or not covered by objects in an unexpected way. See the table below.
Characters should be covered by objects as expected.
Internal report #22792
|290.2900||57||The palisades cover when standing in front of them.||57.jpg|
|4400.2680||79||The rear tower wall does not cover when standing behind it.||79.jpg|
|110.3600||93||The tree polygon does not match the shape of the tree in the art.||93.jpg|
|3600.3040||127||You cannot see through the holes in the broken tower roof.||127.jpg|
|460.2970||156||The palisades cover when standing in front of them.||156.jpg|
|3780.2880||280||The wooden bars cover when standing closely in front of them.||280.jpg|
|1570.2000||378||The tent does not cover when standing under it.||378.jpg|
|2310.3476||400||The wall covers the upper part of the torch (the torch animation is missing the "Not covered by wall" flag).||400.jpg|
|3460.2630||Door02 Open||The right wing of the open door does not cover when standing behind it.||Door02.jpg|
|3200.3360||(does not exist)||The closed palisade (Door04) does not cover when standing behind it.||Door04.jpg|