Bug #23149

Hephernaan shouldn't have Teleport Field memorized

Added by Richard Hilton over 3 years ago. Updated over 3 years ago.

Status:Closed - FixedStart date:04/12/2016
Classification:C - MinorDue date:
Assignee:-% Done:


Target version:Public Bug Reports -
Found In Version:


  1. Start a new game
  2. C:CreateCreature("bdhepher")
  3. Hover cursor over Hephernaan and CTRL-M
  4. Check the message box

Hephernaan has SPWI421 (Teleport Field) memorized

He doesn't have SPWI421

Public report #22725

From forums https://forums.beamdog.com/discussion/comment/751001/#Comment_751001

I managed to sneak past the door by using the teleport field cast by Hephernaan. When everyone was teleported past I tried to go upstairs and the game didn't let me. The gate didn't open from the other side either so I was stuck inside the castle.


#1 Updated by Richard Hilton over 3 years ago

  • Status changed from New to Submitted

#2 Updated by Scott David over 3 years ago

  • Status changed from Submitted to Closed - Fixed

#3 Updated by Jeff "Cerevant" Payne over 3 years ago

  • Target version changed from Next Update to

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