(Area) BD7230 - Wallgroups should cover characters as expected
|Status:||Closed - Fixed||Start date:||01/31/2016|
|Classification:||C - Minor||Due date:|
|Target version:||Public Bug Reports - 184.108.40.206|
|Found In Version:|
- Go to Options -> Graphics, disable "Dither Always"
- Start a new game with Abdel
- Ctrl+Space -> Travel to BD7230 -> Explore
- Ctrl+J to the listed locations
The character is covered or not covered by objects in an unexpected way. See the table below.
Characters should be covered by objects as expected.
Internal report #19024
|1385.2140||107||The red blobs on the ground cover when standing in front of them on the elevated platform.||107.jpg|
|117.1360||111||There used to be a torch, which was removed from the art. The polygon is still there.||111.jpg|
|190.1430||126||The table covers when standing in front of it.||126.jpg|
|340.1440||130||There used to be a lantern, which was removed from the art. The polygon is still there.||130.jpg|
|642.1560||148||The wooden beam covers when standing in front of it. The polygon is missing the shade wall flag.||148.jpg|
|2200.1287||190||There is a polygon placed on the carpet which does not seem to belong.||190.jpg|
|1590.1120||194||The sarcophagus does not cover when standing behind it.||194.jpg|
|3625.1484||222||The table does not cover when standing closely behind it.||222.jpg|
|2360.618||293||The cage covers when standing in front of it. The polygon is missing the shade wall flag.||293.jpg|
|664.1590||294||The brazier covers when standing in front of it. The polygon is missing the shade wall flag.
Not sure if this is intended due to the fire animation.