Door tiles should not be darker than the surrounding area
|Status:||Closed - Fixed||Start date:||02/23/2014|
|Classification:||C - Minor||Due date:|
|Target version:||Public Bug Reports - 18.104.22.168|
|Found In Version:|
See group of saved games attached. AR2000_AR0020_AR0903.zip.
- Load any of the saved games.
- Notice that the door closest to the play doesn't blend in with its surroundings when closed.
- When the door in any of the saved games is opened, the door then blends into the surrounding area.
Please also find attached images for visual reference.
Internal report #7556
- AR2000, all doors
- AR0020, x=217, y=513
- AR0903, all doors - Similar to as #4657, but affects AR0903 instead of OH5000. Doors are darker than they should be.