Bug #22823

Adoys Enclave should have consistent party entry and exit requirements

Added by Clare Taylor over 3 years ago. Updated over 2 years ago.

Status:Closed - FixedStart date:04/17/2016
Classification:C - MinorDue date:
Assignee:-% Done:

0%

Category:-
Target version:Public Bug Reports - 2.2.66.0
Found In Version:Public Bug Reports - 2.0.62.2

Description

1. Start a new game with the Abdel pregen.
2. C:MoveToArea("OH2000")
3. C:CreateCreature("khalid")
4. C:ExploreArea()
5. Locate the cave at x4400 y1350 and jump there (Ctrl/J).
6. Select Khalid (2) and send him into the cave.
7. Once inside, send him outside again.

Observed:
You must gather your party before venturing forth.

Expected:
Khalid should be able to leave the cave just as he entered, alone.

Note
Internal report #22848

000000032-Must Gather Your Party.rar (289 KB) Clare Taylor, 04/17/2016 01:18 AM

History

#1 Updated by Richard Hilton over 3 years ago

  • Description updated (diff)

Changed repro case so the area isn't already included in a save.
Thanks

#2 Updated by Richard Hilton over 3 years ago

  • Description updated (diff)
  • Status changed from New to Submitted

#3 Updated by Richard Hilton over 3 years ago

  • Subject changed from Aldoy Enclave inconsistent party check to Adoys Enclave should have consistent party entry and exit requirements

#4 Updated by Jeff "Cerevant" Payne about 3 years ago

  • Target version set to Next Update

#5 Updated by Alan Watson "ajwz" about 3 years ago

  • Status changed from Submitted to Closed - Fixed

#6 Updated by Jeff "Cerevant" Payne about 3 years ago

  • Target version changed from Next Update to 2.2.66.0

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