Bug #22653

The Adventurer's Guide should not contain errors

Added by Marty Renzoku over 3 years ago. Updated about 3 years ago.

Status:Closed - FixedStart date:04/09/2016
Classification:C - MinorDue date:
Assignee:-% Done:

100%

Category:-
Target version:Public Bug Reports - 2.2.66.0
Found In Version:Public Bug Reports - 2.0.62.2

Description

1. Open the Adventurer's Guide.
2. Go to page 87-88.

Observed

1) The Chant spell description is significantly different to how it works and the description in the game.
2) The Hold Person spell has the wrong casting time. The priest version of this should have a Casting Time of 5.

Expected

1) It should say that the Chant spell doesn't raise the maximum damage roll, but rather only the minimum. Also that the enemies' damage rolls are reduced by one per die, except for the weapon's base damage, as per the in-game spell description; so 3d6 becomes 3d5 and so on. The same is true for the Luck spell on page 60, with the minimum damage, reduced damage for non-weapon attacks, and +5% to all thieving skills.
2) Hold Person (Priest) has Casting Time 5, whereas the Wizard variant is 3. (Tested this, and the wizard spell is always faster.) This should be changed to Casting Time 5 on the Priest description. Also, the Area of Effect should be "1 Creature and any enemy within 7.5 feet." The latter is also true for the Wizard version on page 62.

Notes

Internal report #22658.

History

#1 Updated by Anders Svensson over 3 years ago

  • Tracker changed from Feature to Bug
  • Subject changed from Adventurer's Guide Error to The Adventurer's Guide should not contain errors
  • Status changed from New to Submitted

#2 Updated by Anders Svensson over 3 years ago

  • Description updated (diff)

#3 Updated by Luke 93 over 3 years ago

APPENDIX: PLAYER’S BESTIARY
The description of the Deva\Fallen Deva in terms of thac0, AC, saving throws, ..... is missing. It should be placed in this section.

#4 Updated by Marty Renzoku over 3 years ago

Noted above. I'm adding that on page 18, under the Ranger's Racial Enemy ability, it states that the +4 bonus applies to damage rolls.

Expected
It should state +4 to both to hit and damage rolls.

#5 Updated by Marty Renzoku over 3 years ago

Adding that on page 7, there is no table for exceptional strength values.

Expected
There should be values for exceptional strength in the strength table on page 7.

#6 Updated by Anders Svensson about 3 years ago

  • Target version set to Next Update

#7 Updated by Anders Svensson about 3 years ago

  • Status changed from Submitted to Closed - Fixed
  • % Done changed from 0 to 100

#8 Updated by Jeff "Cerevant" Payne about 3 years ago

  • Target version changed from Next Update to 2.2.66.0

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