Bug #22406

Options should persist when there are non ASCII characters in the data path

Added by Douglas Wagner about 4 years ago. Updated almost 4 years ago.

Status:Closed - FixedStart date:03/11/2016
Classification:C - MinorDue date:
Assignee:-% Done:

0%

Category:-
Target version:Public Bug Reports - 2.1.63.2
Found In Version:

Description

  1. Edit engine.lua: engine_name = "Baldur's Gäte - Enhanced Edition"
  2. Start game
  3. Options, Graphics, Un-check Sprite Outlines
  4. Done, Back, Quit
  5. Start game
  6. Options, Graphics

Observed
Sprite Outlines is still checked

Expected
Sprite Outlines is not checked

Notes
Internal Issue #21676

yt-2016-mar-12-001.jpg (161 KB) Julius Borisov, 03/12/2016 05:15 AM

yt-2016-mar-12-021.jpg (123 KB) Julius Borisov, 03/12/2016 09:38 AM

111.JPG (296 KB) Julius Borisov, 03/21/2016 07:42 AM

112.JPG (372 KB) Julius Borisov, 03/21/2016 07:42 AM

History

#1 Updated by Douglas Wagner about 4 years ago

  • Found In Version deleted (2.0.59.1)

#2 Updated by Jeff "Cerevant" Payne almost 4 years ago

  • Target version changed from Next Update to 421

#3 Updated by Jeff "Cerevant" Payne almost 4 years ago

  • Target version changed from 421 to Next Update

#4 Updated by Christopher "Tresset" Ethier almost 4 years ago

  • Status changed from Submitted to Closed - Fixed

#5 Updated by Jeff "Cerevant" Payne almost 4 years ago

  • Target version changed from Next Update to 2.1.63.2

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