Bug #21481

[Windows 8.1 Steam] Adding New Map Makers should not override every old map makers text.

Added by Brad L over 3 years ago. Updated about 1 year ago.

Status:Closed - FixedStart date:03/18/2016
Classification:Public ItemDue date:
Assignee:-% Done:

100%

Category:-
Target version:Public Bug Reports - 2.5.17.0
Found In Version:Public Bug Reports - 2.0.60.0

Description

1. Load the attached save.
2. Open area map (M).
3. Notice current custom map marker names.
4. Right Click anywhere in order to place new map marker.
5. Add new text and press Done.

Observed:
All Custom Markers on the map, names change to that of the new Map marker name.

Expected:
The new text should not override all the other text added.

Note:
-I Cant seem to reproduce in a brand new save however Cerevant on the forum said "I'm thinking we should be able to handle that case."
https://forums.beamdog.com/discussion/comment/721979#Comment_721979
-Save was started in the previous version of BG:EE patch
-If you go to a different Area Map that has Custom Makers those makers are also changed.
-If you delete one of the markers that have changed you get an error message on all of them. eg: "Invalid: 3000002"

Map Marker Invalid ID.zip (1.27 MB) Brad L, 03/18/2016 06:42 AM

History

#1 Updated by Robert "Galactygon" Rath over 3 years ago

  • Status changed from New to Submitted

Internal ticket #21484.

#2 Updated by Jeff "Cerevant" Payne over 3 years ago

  • Classification changed from C - Minor to Public Item

#3 Updated by Anders Svensson about 1 year ago

  • Status changed from Submitted to Closed - Fixed
  • Target version set to Next Update
  • % Done changed from 0 to 100

Fixed in version 2.5.16.6.

#4 Updated by Anders Svensson about 1 year ago

  • Target version changed from Next Update to 2.5.17.0

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