Bug #20916

THUNDER3.WAV should not be corrupt and crash the game

Added by Sam Schmitz over 3 years ago. Updated about 1 year ago.

Status:Closed - FixedStart date:03/10/2016
Classification:Public ItemDue date:
Assignee:-% Done:


Target version:Public Bug Reports -
Found In Version:Public Bug Reports -


1. Start a new BG:EE game
2. Open the console and type C:PlaySound("thunder3") and press Enter

Either A) the game crashes to desktop or B) the sound is not played

THUNDER3.WAV should be played

The header in the original THUNDER3.WAV from ToSC was corrupt, and was not corrected before being converted to the OGG format.
For your convenience, I have attached a ZIP file with the corrected original WAV file and the corrected file converted to OGG for use in the EEs. The file extension still needs to be changed to WAV.

Internal report #31264.

THUNDER3.zip - contains corrected files (26.3 KB) Sam Schmitz, 03/10/2016 06:01 PM


#1 Updated by Richard Hilton over 3 years ago

  • Tracker changed from Bug to Feature

If it's not currently used we can look at it at a later date. If it is used (I couldn't see any references) please add the in-game scenarios which it would affect.

#2 Updated by Jeff "Cerevant" Payne over 3 years ago

  • Classification changed from C - Minor to Public Item

#3 Updated by Anders Svensson over 2 years ago

  • Tracker changed from Feature to Bug
  • Subject changed from [Windows] THUNDER3.WAV should be playable to THUNDER3.WAV should not be corrupt and crash the game
  • Description updated (diff)

#4 Updated by Anders Svensson over 2 years ago

  • Description updated (diff)
  • Status changed from New to Submitted

#5 Updated by Anders Svensson over 1 year ago

  • Status changed from Submitted to Closed - Fixed
  • Target version set to Next Update
  • % Done changed from 0 to 100

Fixed in version

#6 Updated by Anders Svensson about 1 year ago

  • Target version changed from Next Update to

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