Bug #20548

UI actions should not have missing sounds

Added by Adam "Adul" Zsoldos over 3 years ago. Updated 12 months ago.

Status:Closed - FixedStart date:03/06/2016
Classification:Public ItemDue date:
Assignee:-% Done:

100%

Category:-
Target version:Public Bug Reports - Next Update
Found In Version:

Description

  1. Start new game with Abdel
  2. Press I
  3. Right-click the Quaterstaff in Abdel's first weapon slot

Observed:
There is no sound.

Expected:
A sound should play when right-clicking an item in the inventory.

  1. Start new game with Abdel
  2. Go inside the Candlekeep Inn
  3. Talk to Winthrop
  4. Select 2, 2
  5. Go to the 'Buy and Sell' tab
  6. Select any item in the left panel to buy

Observed:
There is no sound.

Expected:
selecting items in stores should have a sound associated with it.

  1. Go to character creation
  2. Create a character up to the point where you need to select the race
  3. Select 'Elf'
  4. Proceed to class selection
  5. Select 'Mage'

Observed:
There is no sound.

Expected:
Selecting any option (race, class, etc.) in character creation should have a sound associated with it.

  1. Select 'Done'
  2. Select 'Alignment'
  3. Select 'True Neutral'

Observed:
There is no sound.

Expected:
Selecting any alignment in character creation should have a sound associated with it.

  1. Go to character creation
  2. Create a character up to the point where you need to assign ability points
  3. Press the - or + button next to any of your ability scores

Observed:
There is no sound.

Expected:
Pressing the - and + buttons next to the ability scores should have a sound associated with it.

  1. Go to character creation
  2. Create a character up to the point where you need to assign weapon proficiencies
  3. Press the - or + button next to any of your proficiencies

Observed:
There is no sound.

Expected:
Pressing the - and + buttons next to the proficiencies should have a UI sound associated with it.

  1. Go to character creation
  2. Create a mage character up to the point where you need to select known spells
  3. Click any of the spells in the left panel

Observed:
There is no sound.

Expected:
Clicking spells should have a sound associated with it.

  1. Go to character creation
  2. Create a mage character up to the point where you need to select known spells
  3. Click and hold the scroll bar next to the spell list, or press the scroll up or scroll down arrows on the scroll bar

Observed:
There is no sound.

Expected:
Clicking the scroll bar should have a sound associated with it.

  1. Go to character creation
  2. Create a character up to the point where you need to select the game difficulty
  3. Select 'Core Rules'

Observed:
There is no sound.

Expected:
Selecting a difficulty setting should have a UI sound associated with it.

  1. Start new game with Abdel
  2. Press R
  3. Select any of the tabs on the left side of the record screen

Observed:
There is no sound.

Expected:
Selecting a tab should have a sound associated with it.

  1. Start new game with a cleric/mage character
  2. Go to the Mage Book or the Priest Scroll screen
  3. Select any of your spells

Observed:
There is no sound.

Expected:
Selecting a spell should have a sound associated with it.

  1. Start new game with Abdel
  2. Press J
  3. Click 'Important Events'
  4. Click 'Find Gorion'

Observed:
There is no sound.

Expected:
Selecting quests in the Journal should have a sound associated with it.

Notes:
Internal report #21337
I've noticed there's a number of UI sounds missing. This is a list of those I've noticed so far (though they may be just the tip of the iceberg).

History

#1 Updated by Richard Hilton over 3 years ago

  • Subject changed from [Windows] Missing UI sounds to UI actions should not have missing sounds
  • Description updated (diff)
  • Found In Version deleted ()

#2 Updated by Richard Hilton over 3 years ago

  • Description updated (diff)
  • Status changed from New to Submitted

#3 Updated by Jeff "Cerevant" Payne over 3 years ago

  • Classification changed from C - Minor to Public Item

#4 Updated by Anders Svensson 12 months ago

  • Status changed from Submitted to Closed - Fixed
  • Target version set to Next Update
  • % Done changed from 0 to 100

Fixed in version 2.6.0.0.

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